Diffuse=tether_ball_base_bc
Normal=tether_ball_base_nm
Emissive=tether_ball_base_em
Cube=basics_envi_cube_Tex
Other[0]=T_Default_BaseColor
Other[1]=T_Default_Material_Grid_N
Other[2]=WhiteSquareTexture
Other[3]=LowResBlurredNoise
Other[4]=plug_wire_bc
